So Is Destiny A bit of good?

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Destiny has no doubt been certainly one of this years most talked about games. For months rumors have already been circulating online, magazines, social media marketing systems concerning the game, asking questions varying from exactly what it will look like, seem like and appear to be. Well, by last Tuesday we can finally answer those questions.


Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set within the confines of our solar system. The dwelling of the story is that, in the distant future, humanity entered a golden age and therefore attianed the technology and the ability to travel round the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving mankind in tatters as various varieties of alien lifeforms invaded our world, leaving us with one pitifully small city where you can use like a HQ when planning on taking back our lost empire - kind of the crux with the game.

So my point is, is it any good?

That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway within the wind, to the way your characters hands crease and fold just like if they were real hands. There isn't any doubts that the game looks spectacular - congratulations Bungie on that front.

However, when you play through the single-player - a place that most FSI titles often ignore nowadays, instead focusing on multi-player - things start getting a little dull. You commence to no longer take notice of the beautiful graphics and instead start to groan in the repetitive gameplay of descending from the spaceship on to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the next one.

The single-player mode are few things other than boring. It offers almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?

However, the thrill of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; in fact, you can't even take part in the game without getting connecting to the net (a bummer if you don't have it), which means you're constantly connected to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting amongst people than upgrading your weapon and armour and actually noticing that you've become virtually invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory is definitely a good game that's certainly definitely worth the money, however it just feels a little disappointing as there is very little there that seems original. We've seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that we were expecting.

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